Halli Sveinsson lives in Medieval times (warrior/knights, castles, sword fighting) in a valley divided into 12 family groups, or Houses, each descended from one of 12 heroes who long ago fought the troll-like Trows and drove them out of the valley. The 12 Houses share a peaceful existence in the valley gathering once a year to trade stories and brag about their own Hero’s bravery and strength. Each House is sure their Hero is the best one.
Halli lives in the House of Svein and he’s tired of living in his older brother’s shadow. He’s so bored he makes his own adventures playing pranks on unsuspecting family members. He can’t wait for the once a year Gathering that is just a few days away – at last something exciting will be happening!
During the Gathering, one of Halli’s pranks goes bad, setting in motion a series of events that reignites a feud between Houses that has been lying dormant for generations. Now a futigive, Halli is on the run for his life. He finds a hiding place in the House of Arne where Aud – a girl he met at the Gathering, lives. Wanting some excitement of her own, Aud joins Halli and his pursuit of adventure and glory. But glory has a price when these two unsuspecting heroes find themselves the new leaders in a fight to keep their valley and the people they care about safe. Author: Jonathon Stroud (he wrote The Bartimaeus Trilogy)
Theodosia spends most of her time in her dad’s museum that is filled with artifacts her mom digs up in Egypt. But Theo is a wreck! She’s constantly worried about her parents, who are so busy they sometimes forget to feed her, and what’s worse, they have no idea their artifacts are cursed. Theo is so concerned about the curses, she’s developed her own curse removing kit and sleeps in a sarcophagus (mummy’s coffin) for safety. If sleeping in a coffin makes sense…you’re really scared!
Theo’s mom returns from a dig with an amulet inscribed with curses that could destroy the British Empire. Like Indiana Jones, Theo is up against some powerful Germans that want to use the cursed amulet as a weapon against England. Theo fights back using her gutsy attitude, ancient texts, her curse-removing kit, some well connected allies, and brains…a recipe for adventure! Author: R.L. LaFevers
Theo is back removing curses in The Staff of Osiris. Theo might be able to detect ancient curses but she isn’t the only girl with special powers. Emmy can shrink, Molly can hypnotize people and Gilda, well, Gilda sees dead people!
A boy wakes up in a dark cave, confused. He doesn’t know where he is or even who he is. Three people mysteriously appear to lead him to safety. The leader of the three is Lord Umber, an explorer, inventor and adventurer who studies all things mysterious and magical. He gives the boy a name, Happenstance, or Hap for short.
As the group heads to Lord Umber’s home, they discover unusual things about Hap besides his startlingly green eyes. For one, he never sleeps. Ever. He can see in the dark and he can jump high…Superman high.
How did Lord Umber know where to find Hap? Does Lord Umber know who and what Hap is? Lord Umber seems to be trying to solve the mystery of where Hap came from, but at the same time, he keeps deep secrets about himself.
Lord Umber and Hap are only the beginning of the great characters you meet in this book. Try the creepy villain who is after Hap. Naturally this guy’s name is “The Creep.” He has a multitude of eyes. He has stolen them from unsuspecting animals and people. His knees bend in the wrong direction…like a bird. You also meet Nima, captain of the Leviathan Barge, a ship/submarine carried on the back of a huge sea creature. And living in the walls of Lord Umber’s castle is Thimble, a fierce warrior that is only a few inches tall.
All of these mysterous and magical elements begin a really original and exciting new adventure series. There will be more – Happenstance Found is just the beginning.
The three geniuses of STORM (Society to Over-Rule Misery) are back in a third action packed adventure. Will the gadget maker, Gaia the explosives expert and Andrew the computer wizard are hired to investigate the mysterious deaths of scientists who were working on a top secret project. The project is so secret that even STORM’s friend at the CIA, Shute Barrigton, knows nothing about it. STORM uncovers the fact that six scientists in all were working on the project when 5 of them were blown up in an explosion. The sixth scientist is on the run, the only person alive who posses the formula and the knowledge to create a new form of cheap, clean energy – no oil required. Whoever possesses the formula will become very powerful and very wealthy. Countries, powerful individuals, the CIA and MI6 all want the formula, but who should have it? Author: E.L. Young
Stephanie leads a very ordinary life until the death of her novel-writing uncle Gordon. In his will, Uncle Gordon leaves Stephanie his mansion and everything in it. She also inherits Uncle Gordon’s mysterious friend, Skulduggery Pleasant, who just happens to be a wise-cracking, classic car driving detective, an impeccable dresser…and a skeleton with magical abilities!
When a crazed stranger tries to break into Stephanie’s house, it’s Skulduggery who comes to her rescue and reveals a world within her world…a world with magic and vampires and and a slew of creepy villains bent on taking over the world. This is about as perfect a Halloween adventure as you can get – action packed creature combat, a little magic and very funny. Stephanie doesn’t have to worry, Skulduggery’s watching her back…even if he doesn’t have one! The sequel just came out. It’s called Playing with Fire and it’s just as good! Author: Derek Landy